//NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won\'t
//NTConfig_AttackSkill[1] = 55; // Primary skill to boss.
//NTConfig_AttackSkill[2] = 59; // Primary untimed skill to boss. Set to 0 if you won\'t
//NTConfig_AttackSkill[3] = 55; // Primary skill to others.
//NTConfig_AttackSkill[4] = 59; // Primary untimed skill to others. Set to 0 if you won\'t
//NTConfig_AttackSkill[5] = 55; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won\'t
//NTConfig_AttackSkill[6] = 59; // Secondary untimed skill. Set to 0 if you won\'t