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#### NECROMANCER ####
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*** Poison nova with corpse explosion and lower resist
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 92; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 92; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
{skipped code}
// Class specific config
Config.Curse[0] = 91; // Boss curse. Use skill number or set to 0 to disable.
Config.Curse[1] = 91; // Other monsters curse. Use skill number or set to 0 to disable.
Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
{skipped code}
Config.PoisonNovaDelay = 2000; // Delay between two Poison Novas
*** Summoner with corpse explosion, amplify damage on non-bosses and decrepify on bosses
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 500; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 500; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
{skipped code}
// Class specific config
Config.Curse[0] = 87; // Boss curse. Use skill number or set to 0 to disable.
Config.Curse[1] = 66; // Other monsters curse. Use skill number or set to 0 to disable.
Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
*** Bone spirit/spear with corpse explosion and decrepify
Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
Config.AttackSkill[1] = 93; // Primary skill to bosses.
Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 84; // Primary skill to others.
Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
{skipped code}
// Class specific config
Config.Curse[0] = 87; // Boss curse. Use skill number or set to 0 to disable.
Config.Curse[1] = 87; // Other monsters curse. Use skill number or set to 0 to disable.
Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
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