NTConfig_AttackSkill[0] = -1; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 245; // Primary skill to boss.
NTConfig_AttackSkill[2] = 245; // Primary untimed skill to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 245; // Primary skill to others.
NTConfig_AttackSkill[4] = 245; // Primary untimed skill to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = -1; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = -1; // Secondary untimed skill. Set to 0 if you won't
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.