Config.AttackSkill[0] = 53; // Preattack skill.
Config.AttackSkill[1] = 49; // Primary skill to bosses.
Config.AttackSkill[2] = 49; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 53; // Primary skill to others.
Config.AttackSkill[4] = 49; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = 45; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = 45; // Secondary untimed skill if monster is immune to primary untimed.
Config_CastStatic = 60; // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't