标题: (OVER)游戏运行8分钟左右。就会自动关掉。大神帮我看看啥 [打印本页] 作者: hournor1 时间: 2013-8-28 11:21 标题: (OVER)游戏运行8分钟左右。就会自动关掉。大神帮我看看啥 各位老大,麻烦帮我看下,下面出了啥问题。为什么每局游戏运行8分钟左右。游戏就会关掉重启游戏!是下面的原因吗。如果不是。在哪里找原因
var gameMinLength = 180000; // time in milliseconds, minimum game length, 180 seconds default (1 game/3 minutes)
var unableToConnectRetry = 5; // time in minutes to retry connecting on connection fail (real value is +/- 1 min)
var realmDownRetry = 30000; // time in minutes to retry connecting on a realm down (default is 300 minutes)
var disconnectedRetry = 5; // time in minutes to retry on a disconnection (usually ip ban related)
var cdkeyInUseRetry = 5; // time in minutes to retry on a cdkey in use error message (set to 0 to stop)
var connectingToBnetTimeout = 10000; // time in milliseconds to wait for a login to time out and click cancel and retry
var characterScreenTimeout = 6000; // time in milliseconds to wait for character screen to appear
var pleaseWaitTimeout = 9000; // time in milliseconds to wait for a please wait popup
var createGameThreshold = 180; // time in milliseconds to wait between making games
var createGameThresholdRandom = 180; // time in milliseconds to randomly add +/- to the game create time
var createGameTimeout = 240; // time in milliseconds to register a failed to create game
var waitInLineTimeout = 5000; // time in milliseconds to wait in lines for a create game (60 second default)
var characterSelectDelay = 1000; // time in milliseconds to wait before selecting a character on the char screen
var loginDelay = 500; // time in milliseconds to wait before submitting login information
var clickDelay = 500; // wait X milliseconds before next action after a click event
var textDelay = 500; // wait X milliseconds before next action after inserting text into a textbox
var clickDelayRandom = 500; // random amount of time to add to a click
var textDelayRandom = 500; // random amount of time to add to a text set
var gameDoesNotExistDelayMin = 60000; // how long to wait when a Game Does Not Exist occurs - minimum - default 10 minutes
var gameDoesNotExistDelayMax = 90000; // how long to wait when a Game Does Not Exist occurs - maximum - default 15 minutes
var gameDoesNotExistTimeout = 500; // how long to wait for the dialog to disappear (default 30 seconds, don't change this)
var joinChatAfterGame = false; // join chat after leaving a game
var joinRandomChannel = false; // if this is true, will join a random channel, otherwise it will use the channel below..
var joinChannelInChat = ""; // leave blank to not join a private channel
var waitBeforeEnterChatMin = 1000; // min how long to wait before entering chat
var waitBeforeEnterChatMax = 2000; // max how long to wait before entering chat
var waitInChatBeforeActionsMin = 2000; // min how long to wait before joining channel
var waitInChatBeforeActionsMax = 3000; // max how long to wait before joining channel作者: Firebat 时间: 2013-8-28 11:26 作者: xgo 时间: 2013-8-28 11:57
在Char设置的文件中有一行:
me.maxgametime = 510; // time in seconds, maximum game length (0 is infinite)作者: hournor1 时间: 2013-8-28 16:38
[quote=xgo,37458]在Char设置的文件中有一行:
me.maxgametime = 510; // time in seconds, maximum game length (0 is infinite)[/quote] 灰常感谢。