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标题: 求kob Nec Summoning 角色設置 [打印本页]

作者: dear8116    时间: 2017-1-6 04:27
标题: 求kob Nec Summoning 角色設置
如提     會跑去自殺

作者: 超级恋人    时间: 2017-1-6 08:31
sf
作者: 小渔    时间: 2017-1-6 09:11
之前有人贴过,翻翻帖子找找
作者: 帅气猪    时间: 2017-1-6 09:15
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#### NECROMANCER ####
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*** Poison nova with corpse explosion and lower resist

        Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
        Config.AttackSkill[1] = 92; // Primary skill to bosses.
        Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
        Config.AttackSkill[3] = 92; // Primary skill to others.
        Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
        Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
        Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
       
        {skipped code}
       
        // Class specific config
        Config.Curse[0] = 91; // Boss curse. Use skill number or set to 0 to disable.
        Config.Curse[1] = 91; // Other monsters curse. Use skill number or set to 0 to disable.

        Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
       
        {skipped code}
       
        Config.PoisonNovaDelay = 2000; // Delay between two Poison Novas

*** Summoner with corpse explosion, amplify damage on non-bosses and decrepify on bosses

        Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
        Config.AttackSkill[1] = 500; // Primary skill to bosses.
        Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
        Config.AttackSkill[3] = 500; // Primary skill to others.
        Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
        Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
        Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
       
        {skipped code}
       
        // Class specific config
        Config.Curse[0] = 87; // Boss curse. Use skill number or set to 0 to disable.
        Config.Curse[1] = 66; // Other monsters curse. Use skill number or set to 0 to disable.

        Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion

*** Bone spirit/spear with corpse explosion and decrepify

        Config.AttackSkill[0] = -1; // Preattack skill. Not implemented yet.
        Config.AttackSkill[1] = 93; // Primary skill to bosses.
        Config.AttackSkill[2] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
        Config.AttackSkill[3] = 84; // Primary skill to others.
        Config.AttackSkill[4] = -1; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[3] is untimed skill.
        Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
        Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
       
        {skipped code}
       
        // Class specific config
        Config.Curse[0] = 87; // Boss curse. Use skill number or set to 0 to disable.
        Config.Curse[1] = 87; // Other monsters curse. Use skill number or set to 0 to disable.

        Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion

作者: blankness    时间: 2017-1-9 09:01
mark 学习




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