有放詛咒...招換的都不招換
-1他也不動於中
幫打跟班如何設定死靈招換石魔和排骨 作者: uuiiuu 时间: 2016-12-4 07:39
什么bot?不然怎么帮你作者: 劉qq 时间: 2016-12-4 22:19
kolbot 作者: x2931106 时间: 2016-12-4 22:28
Config.AttackSkill[0] = -1; // Preattack skill.
Config.AttackSkill[1] = 500; // Primary skill to bosses.
Config.AttackSkill[2] = 67; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
Config.AttackSkill[3] = 500; // Primary skill to others.
Config.AttackSkill[4] = 67; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.
// Class specific config
Config.Curse[0] = 87; // Boss curse. Use skill number or set to 0 to disable.
Config.Curse[1] = 91; // Other monsters curse. Use skill number or set to 0 to disable.
Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
Config.Golem = "Clay"; // Golem. 0 or "None" = don't summon, 1 or "Clay" = Clay Golem, 2 or "Blood" = Blood Golem, 3 or "Fire" = Fire Golem
Config.Skeletons = 10; // Number of skeletons to raise. Set to "max" to auto detect, set to 0 to disable.
Config.SkeletonMages = 0; // Number of skeleton mages to raise. Set to "max" to auto detect, set to 0 to disable.
Config.Revives = 0; // Number of revives to raise. Set to "max" to auto detect, set to 0 to disable.
Config.PoisonNovaDelay = 2; // Delay between two Poison Novas in seconds.
Config.ActiveSummon = false; // Raise dead between each attack. If false, it will raise after clearing a spot.
Config.ReviveUnstackable = true; // Revive monsters that can move freely after you teleport.
Config.IronGolemChicken = 0; // Exit game if Iron Golem's life is less or equal to designated percent.
我的作者: 劉qq 时间: 2016-12-4 23:20
x2931106 发表于 2016-12-4 22:28
Config.AttackSkill[0] = -1; // Preattack skill.
Config.AttackSkill[1] = 500; // Primary skill to b ...