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标题: 設定技能 [打印本页]

作者: 劉qq    时间: 2016-12-4 00:37
标题: 設定技能
本帖最后由 劉qq 于 2016-12-4 00:39 编辑

有放詛咒...招換的都不招換
-1他也不動於中
幫打跟班如何設定死靈招換石魔和排骨

作者: uuiiuu    时间: 2016-12-4 07:39
什么bot?不然怎么帮你
作者: 劉qq    时间: 2016-12-4 22:19
kolbot

作者: x2931106    时间: 2016-12-4 22:28
        Config.AttackSkill[0] = -1; // Preattack skill.
        Config.AttackSkill[1] = 500; // Primary skill to bosses.
        Config.AttackSkill[2] = 67; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
        Config.AttackSkill[3] = 500; // Primary skill to others.
        Config.AttackSkill[4] = 67; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
        Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
        Config.AttackSkill[6] = -1; // Secondary untimed skill if monster is immune to primary untimed.

        // Class specific config
        Config.Curse[0] = 87; // Boss curse. Use skill number or set to 0 to disable.
        Config.Curse[1] = 91; // Other monsters curse. Use skill number or set to 0 to disable.

        Config.ExplodeCorpses = 74; // Explode corpses. Use skill number or 0 to disable. 74 = Corpse Explosion, 83 = Poison Explosion
        Config.Golem = "Clay"; // Golem. 0 or "None" = don't summon, 1 or "Clay" = Clay Golem, 2 or "Blood" = Blood Golem, 3 or "Fire" = Fire Golem
        Config.Skeletons = 10; // Number of skeletons to raise. Set to "max" to auto detect, set to 0 to disable.
        Config.SkeletonMages = 0; // Number of skeleton mages to raise. Set to "max" to auto detect, set to 0 to disable.
        Config.Revives = 0; // Number of revives to raise. Set to "max" to auto detect, set to 0 to disable.
        Config.PoisonNovaDelay = 2; // Delay between two Poison Novas in seconds.
        Config.ActiveSummon = false; // Raise dead between each attack. If false, it will raise after clearing a spot.
        Config.ReviveUnstackable = true; // Revive monsters that can move freely after you teleport.
        Config.IronGolemChicken = 0; // Exit game if Iron Golem's life is less or equal to designated percent.

我的
作者: 劉qq    时间: 2016-12-4 23:20
x2931106 发表于 2016-12-4 22:28
Config.AttackSkill[0] = -1; // Preattack skill.
        Config.AttackSkill[1] = 500; // Primary skill to b ...

v謝謝                    複製其他執業的設定難怪不一樣                     這樣就解決ㄌ
作者: taiwan771016    时间: 2017-2-13 20:10
分享+1




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