标题: 请教英文高手 [打印本页] 作者: 匿名 时间: 2014-12-10 12:40 标题: 请教英文高手 // Define when a monster is considered immune by entering the index of one or more of your attack skills. As an example: [1, 3] means that a monster is considered immune if it is immune to both NTConfig_AttackSkill[1] and NTConfig_AttackSkill[3], whatever those may be.
MWConfig_CheckImmunitySkills = [];
你需要在这里定义什么样的怪物算是免疫的。 比如,你用的是冰火法师,在攻击技能中选择的是冰[1],火[3]的话。那么你就在免疫定义的时候,定义成[1,3]。如果你的攻击技能选择是冰[1],冰[3],火[5],那么就定义免疫为[1,5],或者[3,5]。作者: 330300508 时间: 2014-12-12 23:03
看起来楼上对这个很了解,主要问题是,还有一个选项,对免疫怪怎么处理,我选2即回避。但我没有并定义什么1,3之类技能算免疫怪物,bot也跑得很好。故而不理解这段英文在做什么,这个选项似乎根本无用。
// Define when a monster is considered immune by entering the index of one or more of your attack skills. As an example: [1, 3] means that a monster is considered immune if it is immune to both NTConfig_AttackSkill[1] and NTConfig_AttackSkill[3], whatever those may be.
MWConfig_CheckImmunitySkills = [];
// Select the behaviour of your character when encountering a monsters that is considered immune referring to the definition above.
// 0: Don\'t do anything. (D2NT default)
// 1: Get close to the monster, use static field if the monster is not immune to lightning.
// 2: Skip the monster.
// 3: Attack the monster using NTConfig_AttackSkill[8] and NTConfig_AttackSkill[9]
NTConfig_BehaviourOnImmuneMonster = 2;
我的3系法师,事实上没有做任何设置,程序也能自己分析什么算免疫,所以不理解英文涵义。作者: worminbooks 时间: 2014-12-13 01:19
后面说,如果你定义了免疫,那么可以选择怎么处理免疫。你没有定义,我猜想,大概就不需要选择。