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标题: 韩国BOT 38 原版 [打印本页]

作者: yfzh2012    时间: 2014-3-30 10:03
标题: 韩国BOT 38 原版
韩国BOT 38 原版  跟37版一样 无法完全汉化,如想测试可以在37版不完全汉化菜单文件后面,自己添加原版菜单LANGUAGE6_2109后面的新增菜单


[attach]5487[/attach][attach]5488[/attach]
作者: hh1122    时间: 2014-3-30 23:00
感谢大神啊!!试验下!!
作者: 747    时间: 2014-3-31 17:05
这个版本team bot功能十分强大
作者: hammerdin    时间: 2014-3-31 21:28
[quote=747,80225]这个版本team bot功能十分强大[/quote] 能实现8pp teambot么?
作者: yfzh2012    时间: 2014-3-31 22:51
貌似改进了很多脚本的功能,象pit 场景也变成team 脚本了,具体没测试
作者: 747    时间: 2014-3-31 23:36
[quote=hammerdin,80247]能实现8pp teambot么?[/quote] 这个2个ip就可以
3.8解决了很多teambot的难题,特别是冲99或者d2c效果很好
作者: hammerdin    时间: 2014-4-1 06:46
[quote=747,80269]这个2个ip就可以
3.8解决了很多teambot的难题,特别是冲99或者d2c效果很好[/quote] 之前版本据说两个ip也不能8pp
作者: 柳叶箭    时间: 2014-4-4 16:56
 谢谢先
这个可以试试看,但韩文头疼



==


升级历史文件



D2NT for Diablo II 1.13c
=========================


D2NT.dll : Core + SpiderMonkey 1.8 RC1 + NSPR 4.8.4
D2NT Manager.exe : D2NT OOG Manager
D2NT ManagerKOR.dll : Korean MUI
D2NT ManagerLOC.dll : English MUI




[Installation]
1. Copy D2NT files to any folder (DO NOT COPY to Diablo II folder or Diablo II\'s sub-folder)
2. Run D2NT Manager.exe




[D2NT Core]


3.1 - Now, Say() function supports unicode string
      Fixed item.itemdesc in case of merc\'s item
      Fixed crash bug when calling SetStatusText() function with long string
       * Max length is 39


3.0 - Added unit.GetOptimalAttackPos(area_id, target_x, target_y, search_range, collision_mask) function
      Added unit.gid type to GetUnit(unittype, [classid,name,gid]) function
      Added control.pressed
      Added item.itemflag, item.itemprefix, item.itemsuffix
       * In case, item type is magic or runeword
      Improved item.itemdesc
      Changed unit.spectype value
       * 0x01 : All
       * 0x02 : Super Unique
       * 0x04 : Champion
       * 0x08 : Boss
       * 0x10 : Minion
      Changed unit.gid type to double
      Removed item.GetFlag() function
      Removed item.runeword


2.1 - Added me.GetSkillStatus(skillid) function
       * 0 : available skill, 6 : aura skill, 8 : unavailable skill (casting delay or etc)
      Added unit.GetRoom() function
       * get unit\'s current room
      Added chicken/hostile log
      Fixed unit.GetStat(92) (Item\'s level requirement)


2.0.1 - Fixed me.TakeWaypoint() function (D2 original)
        Fixed me.ClickItem() function (for Store-item)
         * Now you can make Shopbot script


2.0 - Rewrote me.TakeWaypoint() function
      Improved GetBaseStat() function\'s performance
      Fixed unit.GetStat(31)
       * GetStat(31) : Total defense
       * GetStat(31, 0) : Plus defense


1.9.1 - If unittype is object, unit.GetParent() will return parent\'s name
        Fixed crash bug in fullscreen


1.9 - Added unit.subareaid
      Added presetunit.areaid and presetunit.subareaid
      Added sdk\\quests.txt
      Improved GetPath() and GetPresetUnits() function\'s stability
      Now Include() function\'s rootpath is \"scripts\" folder


1.8.5 - Fixed me.ClickItem() function (for SubmitItem())
        Fixed Say() function in game


1.8.4 - Added SubmitItem() function (Imbue, Orifice, Add Sockets)
         * Item must be on cursor
        Fixed crash bug when calling GetPath() function
        Fixed Say() function in channel
        Improved GetBaseStat() function\'s performance
        Updated sdk\\uiflag.txt information


1.8.3 - Supported ANSI/UTF-8/Unicode script
        Show correct Tal Rasha\'s tomb on automap
        Fixed wrong stash position in me.ClickItem() function (D2 original)
        Fixed unit.itemloc in case of equipped item


1.8.2 - Fixed crazy esc key


1.8.1 - Added me.revealautomap, me.showenemyonautomap, me.showmissileonautomap variables;
        Fixed crash bug when using maphack
        Fixed bug that displayed invalid unit on automap
        Fixed ClickMap() function
        Removed RevealAutoMap() function
        Removed ShowUnitOnAutomap() function


1.8 - Added RevealAutoMap() function
      Added SetStatusText() function
      Added ShowUnitOnAutomap() function
      Added unit.IsAttackable() function
      Added EVENT_GAMEMSG event
      Changed Cancel() function (0 : Cancel current menu, 1 : Cancel all menu)
      Rewrote ClickMap(), Say(), Transmute() functions
      Rewrote me.ClickItem(), me.ClickMercItem(), me.Repair(), me.SwapWeapons() functions
      Removed me.ShopItem() function. use me.ClickItem()
      Removed JS32.dll. D2NT.dll included SpiderMonkey 1.8 RC1 and NSPR 4.8


1.7.2 - Added me.maxgametime (default value is 0 and 0 is infinite)


1.7.1 - Added me.charloc
        Fixed multi-client when using one D2 copy


1.7 - Added unit.shrinetype (see sdk/shrines.txt)
      Improved ClickMap() function
      Removed SetStatusText() function
      Removed me.windowtitle
      Hook no longer D2\'s functions


1.6 - Improved GetPath() function (applied A* algorithm)
      Fixed crash bug when game is terminated by user
      Fixed unit.itemdesc


1.5 - Updated SpiderMonkey 1.8
      Added unit.itemdesc
      Fixed bug that can\'t access unicode folder and file
      Changed unit.ilvl to unit.itemlevel


1.4 - Added GetBaseStat() function
      Fixed unit.GetNext() function
      Fixed me.quitonhostile
      Changed parameter of me.TakeWaypoint() function


1.3 - Added unit.itemclass (0 : normal, 1 : exceptional, 2 : elite)
      Fixed me.UseBelt() function completely
      Fixed bug that get wrong character\'s key file


1.2 - Fixed unit.GetMerc() function
      Fixed me.UseBelt() function
      Improved IPC


1.1 - Fixed NSPR error under Windows XP


1.0 - Initial release




[D2NT Manager]


3.1 - Supported [Minimized D2] option
      Fixed restart bug when displaying system menu


3.0 - Improved item log tooltip
       * Even if imagine what, is going to see more than it
      Changed [Entry Point] control


2.0 - Added item log


1.9 - Added Up/Down button for List control


1.8 - Hide D2NT.dll in D2 process


1.7 - Removed IsHungAppWindow() function when checking D2 Window


1.6 - Rebuild all source code (Changed from MFC to Win32)
      Added [Entry Point] option in Profile
       * You can change starter script. ex) NTBot.ntj(Bot script), NTMap.ntj(Maphack script)
       * If you want to use Loader only, empty a option


1.5 - Removed 30 mins time limit (In fact it was protection for in-game bug)
      Improved IPC


1.4 - Use no longer D2Loader.exe (Now use D2\'s Game.exe)
      Added play type (single player / closed battle.net)


1.3 - Fixed bug that can\'t close error window sometimes


1.2 - Increased loader options buffer (64 -> 96)


1.1 - Added Chickens information
      Improved IPC


1.0 - Initial release
作者: 柳叶箭    时间: 2014-4-4 16:59
 NT有英文界面,ASSNT韩英文交错,不知道yfzh2012可否费心?



试了一下,全班韩文,看不懂
作者: andy6680    时间: 2014-5-5 07:18
索取37版的!用了35版的语言包不能用哈!报错的!
作者: 白色曼陀螺    时间: 2014-5-5 14:14
有那么多可改进之处吗?10年的版本我看都挺先进了。
作者: 柳叶箭    时间: 2014-5-7 17:04
[quote=白色曼陀螺,85631]有那么多可改进之处吗?10年的版本我看都挺先进了。[/quote] 白大的VIPMAP其实也很牛逼的了




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